Mushtopia TL Resumed(edited)


(Edit 23 Oct: Mushtopia recently had a Booth release based on the atsumare version, which the version I was translating off (released on Freem!) is outdated in comparison to. There also might be another update to it for a bugfix in the near future. Since redoing my environment for updates is kind of a pain, until more is decided I am switching gears and focusing on MushtopiaEX for a while. Which is probably a good thing because it's... Huge...)(Edit 27 Oct: It ended up causing less delays than expected, so I'm working on both at the same time now.)


It's rather huge in text compared to Kinoko-nun, so I'm tossing up a couple "release styles" for how to go about it.
And because I'm no good at making decisions, I'll palm off that responsibility onto the general internet...

So my ideas are either to wait until the whole thing is done before publishing, like a normal game, or a three(-ish?) part staggered release, such as a "playable" release with UI, item names, and the tutorial done, then a second release with the cutscenes done, and then a final release with all the item descriptions done. Or maybe swap the order of the last two.

https://strawpoll.com/Qrgeb2ED2Zp


(Edit part 2: No poll for EX, it's big enough that I feel like episodic releases would be better for that one)

Get Kinoko-Nun (English TL)

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